Clubs split into two
groups one group of seven another group of six.Clubs will play teams in their
groups once. The top four in each group to go into the quarter finals. The top
two in each group to receive a home draw in the quarter final.
The Form of the competition
As in other cup competitions. Gate money and efforts in the
semi-finals and finals should be shared.
All clubs taking part may enter one team.
All players must be registered by the club GreenThumb
Ribblesdale Cricket League in the current season and must have played in any
other Saturday League in the current season
The club’s professional is eligible to play and subject to
League Rules a substitute professional may be used.
Group positions will be decided on 1) Points 2) Run rate,
Total number of runs scored divided by overs faced. Overs faced defined as per
Group 2 - Baxenden, Padiham, Read, Ribblesdale
Wanderers, Settle, Whalley
Salesbury’s home games to be
played on Thursdays.
Top 4 teams from each
group will qualify for the Quarter Finals , Both the group winners and the
Runners up will be at home.
Quarter Finals to be
played on Friday 6th July (with reserve date Friday 13th
Match 1 – Group 1
winner v Group 2 – 4th Place
Match 2 – Group 2
winner v Group 1 – 4th Place
Match 3 – Group 1
runner up v Group 2 – 3rd Place
Match 4 – Group 2
runner up v Group 1 – 3rd Place
The 2018 Finals Day
will be played on
Venue to be drawn
from the 4 teams in the semi finals.
Fixtures Cannot be
Two points for a win and one point for a No Result.
In a tied game the winner will be:
a)The team losing least wickets
b)If the number of wickets lost is equal then the
highest number of runs scored in the
Last 10 overs (then last 5 overs, then last over).
Fixtures to be played on the agreed date and, apart from the
Finals day will start at 6:15pm and, except for the over in progress, each
innings will be completed in 75 mins.
Any team not bowling their overs in the allotted time will
incur a 10 run penalty for each FULL over not completed.
Any team failing to fulfil a fixture shall be excluded from
the following year’s competition.
League umpires will be appointed and each team will be
responsible for paying one Umpire.
Number of Overs
Matches shall normally be of 20 overs per side.
By agreement teams may play a reduced number of overs.
If the start is delayed or time lost due to weather, ground
conditions or injury to any player or match official in the first innings, one
over is deducted from each side for every 7 1/2 minutes lost.
In the second innings in the above circumstances 1 over is
deducted for each 3 ¼ minutes lost.
The minimum number of overs per side to constitute a result
is 10 overs, unless a result as already been achieved.
The target score to be recalculated as per league rules,
subject to the minimum overs rule.
Fielding circle and
number of fielders on leg side
There will be a 25yard fielding circle, with four players
plus the bowler and wicket keeper within the circle at the instant of delivery
and no more than 5 fielders on the leg side at any one time, otherwise a no
ball will be called.
The first SIX overs of each innings for the batting side
will be a power play. TWO fielders maximum outside the 25yard circle during
this period and no more than 5 fielders on the leg side at any one time at the
instant of delivery, or a no ball will be called. (subject to pro-rata in
Teams will bat their own balls which will be in accordance
with Rule 10 (24a) of the League rules.
Each bowler is restricted to a maximum of 4 overs.
In a shortened game, bowlers are allowed one-fifth of the
total, with the remainder shared e.g. 17 overs 3,3,3,4,4.
No Balls and Wides
Any ball that passes the outside of the batsmen’s pads on
the legside and the outside of the leg
Stump shall be called wide.
Any ball passing batsman over shoulder high will be a no
All No Balls and Wides to count as TWO runs.
All No Balls will result in a FREE HIT, no changes in the
fielding positions allowed other than if the batsmen have changed ends.
Fielders within the fielding circle allowed to move to the edge of that circle.
Teams will be allowed to wear coloured clothing provided
each member of the team wears the same kit. In no circumstances will players be
allowed to play in shorts. Batsmen and wicket keepers to wear white pads only.
Fixtures and results
Refer to League Rule 12.
Fixtures will be posted on the Play Cricket website, and
scoresheets must be completed.
Prior to the matches, each club enters its team and it is
the HOME teams responsibility to enter the score sheet.
Visiting team must check score sheet to ensure correct
The League Executive
will be allowed to alter the 20/20 rules to accommodate the number of entries.